[v17] Wizard

Re: [v17] Wizard

Postby Olgie » 26 Mar 2014, 10:54

Both the Coercer and Dirge bring more to the group, IMO. The Dirge's Percussion of Stone is awesome and Stoneskins account for a chunk of damage avoidance zonewide which is reason enough there, but his debuffs also help a ton, plus in-combat fast rezzes, if needed. As for the Coercer, they appear to be better at handling the group's mana, if needed. Also, Coercive Healing is hard to pass up, and Coercive Shout is also awesome for pulling rooms. lol It just seems that the pair is better for supporting the tank and rounding out the group so that we can successfully complete any Heroic zone.
Olgie
 
Posts: 9
Joined: 11 Mar 2014, 00:43

Re: [v17] Wizard

Postby Tantroth » 27 Mar 2014, 09:47

Why not switch to some melee classes then for dps instead of casters? You'll definitely get better results imo, than running two casters with that group.
Tantroth
 
Posts: 12
Joined: 30 Nov 2013, 02:29

Re: [v17] Wizard

Postby Olgie » 27 Mar 2014, 11:39

Tantroth wrote:Why not switch to some melee classes then for dps instead of casters? You'll definitely get better results imo, than running two casters with that group.


We seem to have gotten off topic; I'm just trying to improve the Wizard right now. We are just looking for community feedback and testers on getting a Wizard as good as he can get. Thanx!
Olgie
 
Posts: 9
Joined: 11 Mar 2014, 00:43

Re: [v17] Wizard

Postby Saha » 27 Mar 2014, 11:45

And a wizard won't be as good as it can get in that group.
Saha
 
Posts: 39
Joined: 06 Nov 2013, 15:32

Previous

Return to GU68 Archive

Who is online

Users browsing this forum: No registered users and 3 guests

cron