2018 Summer Ethereals
Posted: 24 May 2018, 12:10
GU 106 and Summer Ethereals just came out today.
Pictures for actual items, then some opinion/educated guess.
The merchant is in Plane of Magic @ 730,55,975
Lets start with Rune of the Enigma
Cost:
15 Fervor. If you do NOT have 2017 Rune of Mysteries that grants 15 fervor, then this rune is required. If you DO have the rune from 2017, then it depends if you care about the effect. IMO, this becomes a definite buy, especially for Geomancers to remove the stifle.
Note: The 2017 Rune of Mysteries and this rune should NOT work together, as they share the same grouping.
Planar Master: _____
Here is where it starts getting tricky. These runes will NOT stack with 2017 cloak class adorns (which is the one you got for free with this patch). So you will need to decide how important the 2017 effect is. (Most aren't worth it).
Cost:
The scout and mage are the same (basically).
10 Fervor (5 more than 2017), then 15 Fervor vs your class specific rune. Now MOST of the time, this new rune will be better than the class effect. There may be some exceptions, such as Illusionist. I'm not going to look into those right now.
10 Fervor (5 more than 2017), then 12 Fervor vs your class specific rune. Now MOST of the time, this new rune will be better than the class effect. There may be some exceptions. I'm not going to look into those right now.
10 Fervor (5 more than 2017), then 8 Fervor plus a proc vs your class specific rune. Now MOST of the time, this new rune will be better than the class effect. There may be some exceptions, such as fury. I'm not going to look into those right now.
Beastplate/Shoulders
Cost:
These are VERY nice. Right around t3 raid gear, and they can be upgraded...
Essence
Cost:
These are used to upgrade the BP/Shoulders...
Now at first, I was like wow, it's cheap, 1 token, and there's likely 10 levels... Then I thought about it, there's no way it's 1 essence per level. No one knows how many required to level... I'm guessing 10 per level (so possibly up to 100 to max it out).
IMO, this is one of those, once you've got everything else, this is what you spend the rest of your coins on.
Pictures for actual items, then some opinion/educated guess.
The merchant is in Plane of Magic @ 730,55,975
Lets start with Rune of the Enigma
Cost:
- 100 tokens
- 7,500pp
- 100,000 status
15 Fervor. If you do NOT have 2017 Rune of Mysteries that grants 15 fervor, then this rune is required. If you DO have the rune from 2017, then it depends if you care about the effect. IMO, this becomes a definite buy, especially for Geomancers to remove the stifle.
Note: The 2017 Rune of Mysteries and this rune should NOT work together, as they share the same grouping.
Planar Master: _____
Here is where it starts getting tricky. These runes will NOT stack with 2017 cloak class adorns (which is the one you got for free with this patch). So you will need to decide how important the 2017 effect is. (Most aren't worth it).
Cost:
- 100 tokens
- 10,000pp
- 250,000 status
The scout and mage are the same (basically).
10 Fervor (5 more than 2017), then 15 Fervor vs your class specific rune. Now MOST of the time, this new rune will be better than the class effect. There may be some exceptions, such as Illusionist. I'm not going to look into those right now.
10 Fervor (5 more than 2017), then 12 Fervor vs your class specific rune. Now MOST of the time, this new rune will be better than the class effect. There may be some exceptions. I'm not going to look into those right now.
10 Fervor (5 more than 2017), then 8 Fervor plus a proc vs your class specific rune. Now MOST of the time, this new rune will be better than the class effect. There may be some exceptions, such as fury. I'm not going to look into those right now.
Beastplate/Shoulders
Cost:
- 20 tokens
- 1,000pp
- 150,000 status
These are VERY nice. Right around t3 raid gear, and they can be upgraded...
Essence
Cost:
- 1 token
- 25pp
- 15,000 status
These are used to upgrade the BP/Shoulders...
Now at first, I was like wow, it's cheap, 1 token, and there's likely 10 levels... Then I thought about it, there's no way it's 1 essence per level. No one knows how many required to level... I'm guessing 10 per level (so possibly up to 100 to max it out).
IMO, this is one of those, once you've got everything else, this is what you spend the rest of your coins on.