Zerker Cast Stack Help
Posted: 02 Jul 2015, 12:43
Looking for feed back on this cast stack. What changes you would make, any tricks or tips you prefer. Would you like to see me add a profile (and AA) for this? Any min/max thoughts on this or what temps do you use?
CastStack (current)
Buffs:
1 Vision of Madness
2 Whirlwind
3 Blood Rage
4 Perseverance
5 Aggressive Defense
6 Berserk Rage
7 Destructive Rage
8 Reckless Aide
9 Wall of Hatred
10 War Cry
11 Bloodlust
12 Valiant Beast
13 Summon: The Tribunal's Bailiff (Deity Pet)
14 Reversal
15 Reckless Aide
Heals/Saves:
16 %31 Dragoon's Reflexes
17 %33 Battle Frenzy
18 %60 Adrenaline (post cast button set to Chaos)
19 %60 Wall of Force
20 %65 Draconic Shout
21 %70 Perfect Counter
22 %50 Gut Roar
23 %30 Intercept (on Group memeber)
Temp Buffs: (* set in a MCP button)
* Bind Wound
* Wall of Rage
* Chaos
* Rampage
* Controlled Rage
* Experienced Insight
* Open Wounds
Juggernaut
Gut Roar
Stand Firm
Combat Abilities:
Mock IX
Enrage VIII IETRUE
Experienced Insight Named
Aggressor's Power Named
Raging Blow IX
Acceleration Strike IDFALSE
#2 Saga of Bloodshed
Saga of Bloodshed Named
Earthshock IAETRUE IDTRUE
Partisan Cleave IAETRUE
Utter Destruction IAETRUE
| #3 Berserker Onslaught VII
| #3 Bloodbath VIII
| #3 Jeering Onslaught
| #3 Dragoon Spin
Demolish VI
Maul VII
Stunning Roar VI IETRUE
Berserker Onslaught VII
Head Crush VII
Bloodbath VIII IAETRUE
Frenzy V
Body Check IX
Belly Smash (while I make the call out, this is a post cast, set in it's tab)
Rupture VIII
Jeering Onslaught IAETRUE
Knee Break VIII
Dragoon Spin IAETRUE
Rampage V
Mutilate VIII
Master's Rage
Addtional Thoughts:
Open Wounds parses poorly, cast in temp buffs prior to pulling named.
Rampage parses poorly, cast in temp buffs priror to pulling named.
Experienced Insight is not spec'd in my dps spec, in favor of reforing into strikethrough, however it is in my tank spec.
If you have a Drunken Mastery item, I would move Master's Rage up.
If you have Goading Gesture, I'm not sure if I would use it.
If you have Corpsecrush, I would not use it.
CastStack (current)
Buffs:
1 Vision of Madness
2 Whirlwind
3 Blood Rage
4 Perseverance
5 Aggressive Defense
6 Berserk Rage
7 Destructive Rage
8 Reckless Aide
9 Wall of Hatred
10 War Cry
11 Bloodlust
12 Valiant Beast
13 Summon: The Tribunal's Bailiff (Deity Pet)
14 Reversal
15 Reckless Aide
Heals/Saves:
16 %31 Dragoon's Reflexes
17 %33 Battle Frenzy
18 %60 Adrenaline (post cast button set to Chaos)
19 %60 Wall of Force
20 %65 Draconic Shout
21 %70 Perfect Counter
22 %50 Gut Roar
23 %30 Intercept (on Group memeber)
Temp Buffs: (* set in a MCP button)
* Bind Wound
* Wall of Rage
* Chaos
* Rampage
* Controlled Rage
* Experienced Insight
* Open Wounds
Juggernaut
Gut Roar
Stand Firm
Combat Abilities:
Mock IX
Enrage VIII IETRUE
Experienced Insight Named
Aggressor's Power Named
Raging Blow IX
Acceleration Strike IDFALSE
#2 Saga of Bloodshed
Saga of Bloodshed Named
Earthshock IAETRUE IDTRUE
Partisan Cleave IAETRUE
Utter Destruction IAETRUE
| #3 Berserker Onslaught VII
| #3 Bloodbath VIII
| #3 Jeering Onslaught
| #3 Dragoon Spin
Demolish VI
Maul VII
Stunning Roar VI IETRUE
Berserker Onslaught VII
Head Crush VII
Bloodbath VIII IAETRUE
Frenzy V
Body Check IX
Belly Smash (while I make the call out, this is a post cast, set in it's tab)
Rupture VIII
Jeering Onslaught IAETRUE
Knee Break VIII
Dragoon Spin IAETRUE
Rampage V
Mutilate VIII
Master's Rage
Addtional Thoughts:
Open Wounds parses poorly, cast in temp buffs prior to pulling named.
Rampage parses poorly, cast in temp buffs priror to pulling named.
Experienced Insight is not spec'd in my dps spec, in favor of reforing into strikethrough, however it is in my tank spec.
If you have a Drunken Mastery item, I would move Master's Rage up.
If you have Goading Gesture, I'm not sure if I would use it.
If you have Corpsecrush, I would not use it.