Needed features for this to be fully functional.

Needed features for this to be fully functional.

Postby Razzrr » 14 Jun 2016, 08:51

1.Move to combat.
2.Move Behind
3.Need a Complete heal chain tab. With a way to intergrate splash heals from other healers also.
In the Heal tab would be nice to do announced heal spells being casted. For example these macros are made for clerics in game to announce in channels they are starting their complete heal and to announce who is the next healer that should do so.

Macro Created for CH chain in game for raid clerics in the Complete Heal rotation.
[4] (This represents the channel number they are in) Complete Heal inc %T (specifies current Target)
/cast 1 (This will cast whatever spell is memmed in spell gem 1 example: http://screencast.com/t/3F3jzfMlB
/pause 25 (This will be the pause before the next command is executed in the macro. This also will need to be able to be changed as different mobs require diff intervals.)
[4] Next Healer in the Chain! (cleric Name) on this announce the following cleric will have to start their heal to maintain the interval.

http://screencast.com/t/odSFwjcN

4.Need a items list to be able to export items to be used within cast stacks (epics,clickies)
5.Out of group healing
6.Ability Announce and recognition for healers with a complete heal chain set up.
7.Fix Alias Tabs to buff out of group when necessary based off alias specific setups is fine.
8. A necro power feed tab to set people to feed power to. (Mainly clerics in the healer rotation would even be acceptable based off having them respond to the announce for the healer's rotation to power feed who ever announces.)
9. Need to allow a ignore assist button for healers. As they are always stuck on the mob as a target and creates an extra delay with healing having to target off and then back. Heals have to happen fast.

On a plus note things that work Very well with OGRE.
CA's work great!
Ogrefollow is awesome.
Assist and Raidassist work great.
OGREMCP is awesome to have.
Alot of other awesome features.



I see that there is an announce tab in Ogre but i am not 100% it will do anything based off the announcement?
Razzrr
 
Posts: 4
Joined: 17 Mar 2015, 10:04

Re: Needed features for this to be fully functional.

Postby Razzrr » 20 Jun 2016, 09:10

Additional features needing addressed. :D

PBAOE's enabled for use/ (Blue and Orange spells)

A relay button to ignore walls if the toon is not casting a CA. Debuffs/Slows etc cannot be cast through walls so i would say only allow buffs/heals to be casted regardless of LOS or not.
Need to set for Characters not debuffing or offensive (Clerics) to not tab between the mob and tank back and forth(Target). (You cannot heal through the mobs target) Would be nice to have another relay button added for this. Such as Disable OFF (Clerics) etc.

Necros Need some loving due to having issues with casting/dotting. Seems they get corrupt after one spell cast in the cast stack (May be related to the Export bug)
Razzrr
 
Posts: 4
Joined: 17 Mar 2015, 10:04


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