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Re: OgreEQ1 Testing Feedback

PostPosted: 24 Mar 2015, 14:52
by bmac27
Druid-lvl 80 Adreneline Swell lvl 77 Puravida and lvl 64 Natures Renewal all heals on different timers but only Adreneline Swell shows on export. Also been having problems with all DOTs on beast and ranger ignoring duration as well as malasionse on sham. They just cast over and over. Some buffs on all classes will ignore duration as well. Other than that and toons not running in to attack this program is awesome and plays my toons ways better than I manually boxing 6 toons! Thanks Kank!

Re: OgreEQ1 Testing Feedback

PostPosted: 25 Mar 2015, 12:08
by bmac27
Getting an incorrect client version when i try to log in..

Re: OgreEQ1 Testing Feedback

PostPosted: 25 Mar 2015, 12:14
by user01
patch day. have to wait for isxeq to be updated, and then for kannkor to compile it and add it to ogre.

if you join the irc you'll be the first to know when its back up.

Re: OgreEQ1 Testing Feedback

PostPosted: 31 Mar 2015, 21:08
by user01
Just another specific ability issue, warrior's /shield ability seems pretty useful, but doesn't show up in combat abilities window, or combat page, or anything, so does not show in export.

Usage is just /shield <character_name>, it's like intercept in eq2.

Re: OgreEQ1 Testing Feedback

PostPosted: 01 Apr 2015, 09:07
by bmac27
Banestrike does not seem to show up after export either.

Re: OgreEQ1 Testing Feedback

PostPosted: 03 Apr 2015, 03:18
by hand75
My Cleric could not cast some spells and I don't know if it's a personal issue or general, for example.

"Hand of Gallantry" Cleric lvl 85

He don't Auto gem the spell too.

Re: OgreEQ1 Testing Feedback

PostPosted: 03 Apr 2015, 23:33
by gair
Earthen Strength -- Lvl 55 Mage pet buff. Does not give a "Type" option.

Re: OgreEQ1 Testing Feedback

PostPosted: 04 Apr 2015, 01:20
by hand75
I have noticed toons don't cast the buffs again after they die. Maybe ogre don't reset internal timers?

Is there any way to force ogre to cast all bufs again?

Thank you.

Re: OgreEQ1 Testing Feedback

PostPosted: 04 Apr 2015, 06:14
by user01
hand75 wrote:I have noticed toons don't cast the buffs again after they die. Maybe ogre don't reset internal timers?

Is there any way to force ogre to cast all bufs again?

Thank you.


If you reload ogre on your toons they'll recast their buffs. "relay all ogre bot"

Re: OgreEQ1 Testing Feedback

PostPosted: 13 Apr 2015, 17:06
by ymmij
Has anyone figured a way for it to acknowledge npc pets? Once an npc dies, I target the pet and nothing happens. I also set my cast stack to buff my own pets but it doesn't do anything. I have been doing it manually. Anyone find a better way?