Pork AutoQuest Bugs/Errors and Changelog

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Re: Pork AutoQuest Bugs/Errors and Changelog

Postby Cheesy » 20 Jan 2018, 11:59

Few more things I found (I haven't patched since yesterday morning so apologies if already fixed);

Vahla Questline - Quest "Nothing Subtle About it"
Conversation with the initial NPC to start quest was looping;

Code: Select all
could not find ( I have seen Brutal magic wielded like a fine sharpened blade, solving problems quickly and powerfully. ) Double Check it is Spelled right
could not find ( But I've also seen some Subtle magic solve complex problems. It comes down to the wielder and their skills, and the challenge before them. ) Double Check it is Spelled right
could not find ( Can you do that? ) Double Check it is Spelled right
could not find ( I'll meet you there after I find a tome for you. ) Double Check it is Spelled right


Pakiat Questline - Special Instance for the Starfire Aggregrate part, was no movement in the zone. It would cast the effect, and hail npcs where appropriate, but wouldn't move through zone.

Pakiat Questline - On a few occassions I'd find an npc's speech bubble was off the screen causing the conversation to not continue. Scrolling out the camera view fixed it. Might be worth adding a camera scroll out before npc hails for the Sphinx mobs?
Cheesy
 
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Re: Pork AutoQuest Bugs/Errors and Changelog

Postby Kannkor » 21 Jan 2018, 23:06

I missed 2 zone files for the "special instances". Both have been put on the patcher as of right now. This should fix the no movement in the two instances.
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Re: Pork AutoQuest Bugs/Errors and Changelog

Postby Pork » 31 Jan 2018, 04:04

I Am Aware of the Following:

Factions not being Checked -- Unfortunately this is due to isxeq2 Last Update and as it is not my code i have no access to the code to be able to get it fixed at this time...
this will remain Broken till Kannkor gets back from his mini drinking holiday and has sobered up.

This should be around the 6th - 7th FEB

Sorry for any inconvenience.
Pork
 
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Re: Pork AutoQuest Bugs/Errors and Changelog

Postby kevinshp » 02 Feb 2018, 18:28

Pork this saved my life! I can't imagine the work that went into this.

Thank you !!!!!!!!
kevinshp
 
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Re: Pork AutoQuest Bugs/Errors and Changelog

Postby Stylish » 20 Feb 2018, 12:15

Okay I have tried patching to dev and i cant get it to work what am i doing wrong?
Stylish
 
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Re: Pork AutoQuest Bugs/Errors and Changelog

Postby Pork » 20 Feb 2018, 12:39

Go To -- C:\Program Files (x86)\InnerSpace\Extensions\ISXDK35
Delete -- isxogre.dll
Click link below save it and copy it into the Above same folder.
http://updater.ogregaming.com/eq2/download_isxdk35.php

Load a session and wait for ogre to go active.

once its fully patched -- type in
ISXOgre:PatchDev
it is Case sensetive

it should Patch Dev version

Let me know if any issues...
Pork
 
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Re: Pork AutoQuest Bugs/Errors and Changelog

Postby Stylish » 20 Feb 2018, 13:05

got it to run is there something else im supposed to be running cause he got attacked and is just standing there?
Stylish
 
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Re: Pork AutoQuest Bugs/Errors and Changelog

Postby Stylish » 20 Feb 2018, 13:08

So this is just to run to the places im assuming?
Stylish
 
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Re: Pork AutoQuest Bugs/Errors and Changelog

Postby Pork » 20 Feb 2018, 13:12

At the moment it does not support ( Mercs and/or Being Grouped of any kind

drop the Merc or leave group and re- run and should work
Pork
 
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Re: Pork AutoQuest Bugs/Errors and Changelog

Postby Stylish » 20 Feb 2018, 13:12

ive never used ogre for fighting is there something im supposed to turn on?
Stylish
 
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