[ToV] Labratory of Mutation
Posted: 09 Dec 2013, 23:00
zonein East Door inside ToV
550cc
"an expunged soul" throughout the zone will hit you with a temp no-fly buff but they're avoidable
The Failed Mutation, Chamber of Mutation
ofollow @1, disable move-behind via uplink, i start around -919 43 788
i ignore the necrotic oozes, you may need to kill them first
red text "Infectious blood pools near the ground...", back up a dozen steps or so (west, for me), if you have radar on it's pretty obvious where to move away from
curse spreads to group and stacks multiples, so just move
Necromancer Zarkol, The Necromancer's Alcove
fly in to about -1238 34 1051, 2 groups of trash (one either side), burn the necroparsers first (healer, 1 in each group)
zarkol periodically ports everyone, roots himself and casts a red circle of doom
if i'm inside the circle i move to zarkol, if he's inside the circle wait until it poofs
i run instances with ogrefollow @7 by default, so group is coming to me regardless
f1 to have scouts come to me or stay targeted on zarkol to have them go to him, depending on red circle
hop in portal near -1330 34 1051
Merrig the Necrosplicer, Merrig's Bastion
turn on singular focus, so you don't kill his "reanimated bones"
the 2 groups of snakes add so might wanna pull them first if you can't handle it
toggle sf off when he's dead and finish the snakes if you were man enough to leave them up
The Experiment, Chamber of Experiments
fly in and cs-dft around -950 42 -268, pull him and spin him
ignore his adds and burn him down
hop in portal near -969 41 -170
Gangel the Undying, Council of the Undying
fly in and cs-dft around -1880 300 643
* stop forgetting to turn grind options on primalz
pull him, spin him, burn, ignore adds
pop fake chest after he's dead
burn Gangel the Resurrected, ISXOgre Grind Options will f1 on tank when he casts his heal buff and retarget him when it's over
the adds buff him but :lazy:, good time to get another coffee
ancestral column @ -1919 300 681
550cc
"an expunged soul" throughout the zone will hit you with a temp no-fly buff but they're avoidable
The Failed Mutation, Chamber of Mutation
ofollow @1, disable move-behind via uplink, i start around -919 43 788
i ignore the necrotic oozes, you may need to kill them first
red text "Infectious blood pools near the ground...", back up a dozen steps or so (west, for me), if you have radar on it's pretty obvious where to move away from
curse spreads to group and stacks multiples, so just move
Necromancer Zarkol, The Necromancer's Alcove
fly in to about -1238 34 1051, 2 groups of trash (one either side), burn the necroparsers first (healer, 1 in each group)
zarkol periodically ports everyone, roots himself and casts a red circle of doom
if i'm inside the circle i move to zarkol, if he's inside the circle wait until it poofs
i run instances with ogrefollow @7 by default, so group is coming to me regardless
f1 to have scouts come to me or stay targeted on zarkol to have them go to him, depending on red circle
hop in portal near -1330 34 1051
Merrig the Necrosplicer, Merrig's Bastion
turn on singular focus, so you don't kill his "reanimated bones"
the 2 groups of snakes add so might wanna pull them first if you can't handle it
toggle sf off when he's dead and finish the snakes if you were man enough to leave them up
The Experiment, Chamber of Experiments
fly in and cs-dft around -950 42 -268, pull him and spin him
ignore his adds and burn him down
hop in portal near -969 41 -170
Gangel the Undying, Council of the Undying
fly in and cs-dft around -1880 300 643
* stop forgetting to turn grind options on primalz
pull him, spin him, burn, ignore adds
pop fake chest after he's dead
burn Gangel the Resurrected, ISXOgre Grind Options will f1 on tank when he casts his heal buff and retarget him when it's over
the adds buff him but :lazy:, good time to get another coffee
ancestral column @ -1919 300 681